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Lemarchand, Richard: A Playful Production Process

For Game Designers (and Everyone)
How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game. 
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Autor Lemarchand, Richard
Verlag Random House N.Y.
Einband Fester Einband
Erscheinungsjahr 2021
Seitenangabe 408 S.
Meldetext Lieferbar in ca. 20-45 Arbeitstagen
Ausgabekennzeichen Englisch
Masse H26.0 cm x B18.5 cm x D3.0 cm 1'006 g
Coverlag The MIT Press (Imprint/Brand)
How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game. 
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CHF 55.50
Verfügbarkeit: Am Lager
ISBN: 978-0-262-04551-3
Verfügbarkeit: Lieferbar in ca. 20-45 Arbeitstagen
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